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Introduction to WEAVR

Pacelab WEAVR

Pacelab WEAVR is an integrated Editor platform that supports the entire production process from instructional design to final delivery. It enables you to create a wide array of training systems from the same set of training data, creating a seamless and consistent learning experience from a desktop procedural training to a full mission practice. Its template-based visual approach requires little to no programming or scripting skills, allowing subject matter experts to create tasks efficiently and without involving 3D Editors or software engineers. This innovative toolbox is designed to promote a high level of reuse, seamlessly integrating existing components and simulation modules, as well as deploying the same training content across a variety of systems including desktop PC, mobile, and VR devices.

WEAVR Environment

WEAVR Environment

Pacelab WEAVR offers a unique set of features and modules enabling companies to create, manage, and implement a wide array of training systems from the same set of training data, as well as to support field operations from a desktop procedural training to a full mission practice. The solution is designed for:

  • Subject matter experts to easily create content.
  • Students and field operators to learn and get support while conducting operations collaboratively.
  • Instructors and managers to monitor and support these activities.

Pacelab WEAVR comprises three main modules:

ModuleDescription
WEAVR CreatorUnity-based authoring tool for creating procedures visually
WEAVR ManagerWeb platform for managing users, procedures, licenses, and analytics
WEAVR PlayerRuntime application for executing procedures on any device

WEAVR Creator

Built on top of Unity 3D, WEAVR Creator is a WYSIWYG authoring tool providing wizards and libraries for the creation of procedural-based content enhanced by virtual and mixed reality. The Creator is designed to require little to no programming or scripting skills. It enables the definition of behaviors and animations of 3D elements empowered by customizable assets, implementing:

  • Basic tools with standard behavior and animations, e.g., buttons and levers.
  • Cameras and relative movement scripts.
  • A flow-chart editor that enables users to model procedures by defining steps, groups of steps, navigation flows, animations, conditional navigations, and any other useful actions.

The optional Developer Simulation Hub module is an SDK that allows integrating with existing real-time simulations and related visual streams.

note

This package works with Unity versions greater than 2022.3.50 and URP.

WEAVR Manager

The Manager module collects and distributes content and basic functionalities to instructors and managers. It also enables the handling of users, groups, and job assignments, as well as controls real-time monitoring. The optional modules provide:

  • Periodic reports summarizing activities that also use xAPI logs.
  • Remote collaboration allowing more parties to share the same view (immersive or augmented) and exchange information.

WEAVR Player

The Player enables access to, selection of, and execution of the available procedures in different modalities. WEAVR Player is available across various systems including desktop PC, mobile and VR devices, such as HTC VIVE, Oculus, and Microsoft HoloLens. The Player needs to connect to WEAVR Manager through a login process to update the state of its existing procedures and/or download new procedures. The Player also allows sharing a procedure between multiple students.

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